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Mac-11 Submachine Gun

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "gordon ingram", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2013 Default Scanline
3ds Max 2010 Default Scanline
Photoshop CS6 Texture Source Files

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3D Model Specifications
Product ID:585155
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since January 2009
Currently sells 281 products
Product Rating
1 Rating Submitted
CCK Artists
Jun 12, 2011
Excellent work!, Please make more weapons :)

Legal Notice: The intellectual property depicted in this model, including the brand "gordon ingram", is not affiliated with or endorsed by the original rights holders.

*** Update Nov. 4, 2013: Product has been updated with improved model, textures and renders. ***

Mac-11 is intended for game/realtime/background use.

This model is not intended for subdivision.

This is a high quality, low poly asset originally modeled in 3DS Max 2013. The normal map was baked from a high poly model, making this product look very detailed without using many polygons.

The main renders were done using Marmoset Toolbag. The wireframes are from the 3ds Max viewport and there are also renders from the Unreal Development Kit (UDK).

Parts such as the bolt can be moved to some extent. There is an optional suppressor. The magazine can be moved and you'll find an empty bullet casing in the magazine well. Delete it if you don't want/need it.


Low Poly Model (5 Objects)

|| Geometry ||

Weapon consists of separate objects linked in the following hierarchy (3ds Max versions only):

• mac11_receiver
    • mac11_magazine
    • mac11_bolt
    • mac11_suppressor
    • mac11_emptycasing

• 8456 Total Tris
• 4520 Total Polys
• 4787 Total Verts

• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space
• Model scaled to approximate real world size (inches)
• Approximate dimensions: W:16.0'' x L:2.0'' x H:11.0''
• Model positioned at origin
• All materials and objects named appropriately
• Tested in Marmoset Toolbag (see renders)
• Tested in the UDK (see renders)
• No special plug-ins needed to use this product
• 3ds Max 2010 version also available
• .obj and .fbx versions exported from 3ds Max 2013. Note that all the geometry has been grouped into one object for these exported versions.

|| Textures ||

• 2048x2048 diffuse, specular, normal and gloss textures
• Textures in .tga format
• Model texture paths are stripped
• Photoshop CS6 texture source files available as a separate download. Change any aspect of the texture to your needs.
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