This model is textured with high resolution (4096 x 4096) textures for color, specular color and normal map. There are lower resolution maps for noise and Vector Displacement. Users of the non native files should be aware that the displacements are vector displacements.
In the folders you will also find bonus textures: an alternative body texture, a cavity map to facilitate the creation of custom color maps and a Vector Displacement file for the body when used without the suit. All te files that are in the version without the suit available on this site can also be found in the ''AlienInSuitMaya'' file
The Alien has 300 corrective blendshapes driven by the joint rotations and custom attributes on control curves. There are also six extra blendshapes that can still be worked with. They can be found in the ''BlendShape_Layer'' display layer.
The Alien has 5 IK-FK switches: Two for the arms, two for the legs and one for the eyes. They are the white circles with the cross in it. To reduce clutter, the view port will show only the FK controls if the switch is set all the way to ''FK'', and only IK controls if the switch is set all the way to ''IK''. Both controls are visible in the intermediate settings. The exception are the IK foot controls, which are visible all the time.
On the AlienControl curve there is a single ''scale'' attribute that allows you to scale the whole rig to whatever size you want.