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Giraffe (ANIMATED) (FUR)

Royalty Free License
- All Extended Uses
Included Formats
Jul 12, 2013
CheckMate Pro Certified
Maya 2012ma/mb mental ray

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3D Model Specifications
Product ID:751628
Published:
Geometry:Polygonal Quads only
Polygons:17,662
Vertices:18,041
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2005
Currently sells 357 products
Achievements:
Product Rating
1 Rating Submitted
Description
High Detailed Photorealistic Giraffe, FULLY RIGGED AND ANIMATED ,UVmapped and smoothable, made with Maya. Shave and a haircut for fur. (see the bottom of the page for further informations)
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This model has a clean geometry based on quads and loops.
(Ready to render exactly as you see above)
It is FULLY RIGGED AND ANIMATED and comes with Maya settings for MentalRay renderer.

Eyeballs, gum, teeth and tongue are included and modeled separately

- 4k High resolution textures (main color textures are .TGA)

color (4096x4096)
bump (4096x4096)
specular (4096x4096)
trans((4096x4096)
mouth_color (1024x1024)

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Formats included:

.mb (maya 2012 binary)
.ma (maya 2012 ascii)

The Maya 2012 formats are set with the '3' hotkey for the geometry approximation preview and render.

The Maya 2012 formats are ready to render exactly as you see above with MentalRay and Shave and A Haircut settings.
If you haven't shave and a haircut plugin, it's included a version with alpha maps with poly planes to simulate the fur in the mane, tail and eyelashes(see 'no fur, just alpha planes' image)


Two meshes resolution included in each format (ma,mb) (quads) :

lowpoly(including mouth/gum/teeth): 8530
highpoly(including mouth/gum/teeth): 17662

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SHAVE AND A HAIRCUT NOTES:
The Fur is made with Shave and A Haircut for Maya 2012 so you would need that software to render the fur out.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
The actual rendering time is about 3 minutes for a 1200x1200 frame (rendered on a system based on intel pentium quadcore with 8 gigs ram)
- 5 different hair systems for a total of 510k hair prims -
The Shave and Haircut Fur is included in each MAYA 2012 format (ma/mb).
*Please always use an updated Shave and a haircut release to avoid rendering issues.


RIG AND ANIMATION NOTES:
This model is rigged using simple ikHandles and NURBS primitive control objects to help achieve realistic animations of the limbs, joints, and muscles. Control objects can be easily manipulated through the transform tools to achieve desired animations.

2 animation sets have been included in a separate maya file (referenced to the main rig) to make them easier to use:

-walk (loop)-36 frames
-run (loop)- 24 frames

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NO POSTWORK ON THESE RENDERS (MENTAL RAY)
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