This Mask was originally created in Modo and textures were created in Mari and applied in Maya. The main rendering engine used is V-Ray, and for those who dont have that I also included a Mental Ray version. Since this model was created as a set dressing, back faces are not included. ====================== Features: - Catmull-Clark ready. - The model is fully UV. - All textures and materials are included and mapped in Maya format. - Maya file includes a PLC. - The RAR file for Maya also includes a 2k UV map. - The file (skullMask_MR.ma) is the Mental Ray version. - Model does not include any backgrounds or scenes used in preview images. ====================== File Formats: - MA - LXO - FBX - OBJ - 3DM ====================== Textures Formats (PNG): - color 2048 x 2048 - bump 2048 x 2048 ====================== Please NOTE: The shaders used in V-Ray are from v3.4, but, since no exotic nodes were used, the shaders should also work in v3.3, 3.2, 3.1 & 3.0. ====================== Hope you like it!