This model is textured with high resolution (4096 x 4096) textures for color, specular color and normal map. There are lower resolution maps for noise and Vector Displacement. Users of the non native files should be aware that the displacement is a vector displacement.
There is also a folder with bonus textures: an alternative body texture and a cavity map to facilitate the creation of custom color maps.
The Alien has 300 corrective blendshapes driven by the joint rotations and custom attributes on control curves. There are also six extra blendshapes that can still be worked with. They can be found in the ''BlendShape_Layer'' display layer.
The Alien has 5 IK-FK switches: Two for the arms, two for the legs and one for the eyes. They are the white circles with the cross in it. To reduce clutter, the view port will show only the FK controls if the switch is set all the way to ''FK'', and only IK controls if the switch is set all the way to ''IK''. Both controls are visible in the intermediate settings. The exception are the IK foot controls, which are visible all the time.
On the AlienControl curve there is a single ''scale'' attribute that allows you to scale the whole rig to whatever size you want.