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M2HB .50cal machinegun

3D Model License: Standard    Upgrade License
FORMATS
3ds Max 6  |  Default Scanline
Lightwave 6  |  Default Scanline
Softimage 4  |  Default Scanline
Rhino 3
Maya 5  |  Default Scanline
OBJ 1
3D Studio 4
3D Model Specifications
176,653 Polygons
88,170 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
Unknown Unwrapped UVs
Product ID: 299139
6 Products
Since 2005

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M2HB .50cal machinegun with Mk93 mount and M8AP cartridges.

Extremely accurate and detailed. Almost all parts included, except for those tiny springs, cotter pins, chains, rings and wires which cost too many polygon faces and hardly can be seen. All exterior edges are rounded or chamfered. All polygon meshes are formed as closed solids, with no open seams. This is one of the highest quality 3D polygonal models.

All movable parts in the real gun were built as separate objects in this model, with pivot points assigned, easy to setup animation.
[Notice]: .obj .3dm formats do not have pivot points settings, .3ds has pivot points, but not rotation axis. They're limited by these formats.

Materials and texture maps (shaders) assigned for quick rendering.

Polygon count:
176,653 M2HB
113,281 Mk93 mount
59,460 M8AP cartridges

The polygon counts list here are the actual triangle face count at rendering stage. This model was translated into triangular polygons, no further tessellation required for rendering.

Originally built in SolidWorks to achieve highest accuracy.

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