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M270 MLRS

$299
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2016 Other
Collada
FBX
OBJ
M270_MLRS_Marmoset_v1.0.tbscene
Marmoset Toolbag File
Substance Painter.zip
Substance Painter File and Inputs

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3D Model Specifications
Product ID:1077869
Published:
Geometry:Polygonal
Polygons:100,880
Vertices:53,662
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since August 2011
Currently sells 6 products
Achievements:
Product Rating
Unrated
Description
This is a Real Time/ Game Ready M270 Multi Launcher Rocket System (MLRS), of the highest quality. The package includes all the content development data to allow further modifications to suite your specific need.

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Background

The M270 Multiple Launch Rocket System (M270 MLRS) is an armoured, self-propelled, multiple rocket launcher; a type of rocket artillery.

Since the first M270s were delivered to the U.S. Army in 1983, the MLRS has been adopted by several NATO countries. Some 1,300 M270 systems have been manufactured in the United States and in Europe, along with more than 700,000 rockets. The production of the M270 ended in 2003, when a last batch was delivered to the Egyptian Army.

The weapon can fire guided and unguided projectiles up to 42 km (26 mi). Firing ballistic missiles, such as the U.S. Army Tactical Missile System (ATACMS), it can hit targets 300 km (190 mi) away; the warhead in such shots reaches an altitude of about 50 km (164,000 ft). The M270 can be used in shoot-and-scoot tactics, firing its rockets rapidly, then moving away to avoid counter-battery fire.

MLRS was developed jointly by the United Kingdom, United States, West Germany, France and Italy. It was developed from the older General Support Rocket System (GSRS).

(Wikipedia, 2016)

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3D Content

The model comprises of 100,880 triangles and includes the following files as part of the package:

        The source 3D Max 2016 file, along with already exported FBX, OBJ and DAE Formats
        The Source Substance Painter 2.1 file, along with all Input dependencies, intuitively structured so each and every effect from camo schemes, scratches, grudge layers, decals etc can all be individually tweaked to your liking.

The MLRS model is split between two, high resolution atlases:

        4096 x 4096 for the main hull and running gear.
        4096 x 2048 for the launcher.

The package also comes with the following ready to use texture set types which have been designed for the metal/ rough PBR (Physically Based Rendering) workflow:

        Ambient Occlusion
        Albedo (Diffuse) (4 Camo Patterns Included. NATO/ German Woodland and Desert and British Olive and Tan.)
        Metalness
        Roughness (Micro Surface)
        Normal Map

All thumbnails were generated from the Marmoset ToolBag real-time rendering application, and as such the Marmoset 2.08 file is also included.

Please note, the tracks for the MLRS are individual, 3D modelled links and not a repeating texture over simple geometry. Please keep this in mind when considering this model for your run-time needs.
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