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M1127 Stryker RV 3D

$299
or
Aug 1, 2019
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2014  |  V-Ray 2.5
3ds Max 2014  |  Default Scanline
FBX
OBJ
Textures
Other Files
HighResTextures_1.zip
HighResTextures_2.zip
Metallic_Textures1.zip
Metallic_Textures2.zip
3D Model Specifications
588,738 Polygons
608,129 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID: 1431481
1386 Products
Since 2003

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A high definition model of the M1127 Reconnaissance Vehicle.
The level of detail is suitable for the most extreme close-up renderings.

The geometry is clean, built mostly on quads (98%), with no N-gons, no coplanar faces, no coincident or isolated vertices. All parts of the model are 'smoothable' so you can add meshmooth/turbosmooth modifiers wherever you need, without having to further adjust the geometry.

The model is fully unwrapped and comes with textures for both specular/gloss (diffuse, specular, glossiness, normal and metalness for masking) and metallic workflow (basecolor, AO, roughness, metallic and normal).

There are separate textures sets for individual parts such as the M2browning machine gun, the M240, the tyres, etc.

The textures are available as separate zile files in the 'supporting items' area as follows:

Textures.zip - All the textures at a reduced size for quick previews and medium/far renderings (2048x2048)

HighResTextures1,zip and HighresTextures2.zip - all the textures used with specular/gloss workflow at high resolutions (ranging from 4096x4096 to 8192x8192)

Metallic_Textures1,zip and Metallic_Textures2.zip - all the textures used with metallic workflow at high resolutions (ranging from 4096x4096 to 8192x8192)

This model does not contain the interior. If you need the interior as well, please search for product id: 1429857

The renderings shown in the previews were done using the high resolution textures.

The model can be easilly converted to any format you may need.

Please contact support for a free format conversion.

The poygons/vertices counts shown on the page is determined using Turbosquid's proprietary script, which does not count the instances.
The overall polygon count that includes the instances (but without any meshmooth/turbosmooth modifiers applied) is as follows:

Polygons:       1180950
Vertices:       1215282
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