Detailed 3D model of the US M108 Howitzer. Model created in 3ds Max 2009 and converted in multiple formats. All formats include materials and texture maps. The Max format uses mental ray materials and render. There's no need for a third party plugin or anything else, just drop your model in the scene and hit render. The turret is a separate object and may be rotated at will. The barrel is also a separate object connected to the turret, so its elevation may be modified at will. Main objects correctly grouped and named accordingly. Accurate scaled model. One main 3072 x 3072 texture map. One main 2048 x 2048 texture map. One main 1024 x 1024 texture map.
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