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Subaru Outback 2006 Sedan

$99$74.25
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "subaru", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 7.0 Default Scanline
Cinema 4D 9.6 Default Scanline
Lightwave 9.3 Default Scanline
3ds Max 7.0 Brazil 2.1
Softimage 7.5 Default Scanline
Maya 7.0 Default Scanline
OBJ
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3D Model Specifications
Product ID:299247
Published:
Geometry:Polygonal Ngons used
Polygons:28,341
Vertices:31,571
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since October 2005
Currently sells 332 products
Achievements:
Product Rating
1 Rating Submitted
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Legal Notice: The intellectual property depicted in this model, including the brand "subaru", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of Subaru Outback 2006 Sedan with interior.

Main features:
   - Two .max files with Brazil and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
   - Separate objects like body, wheels and doors. All objects are intelligently named
   - Doors can be opened
   - All textures and materials are included and assigned
   - Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects (except wireframe previews, no MeshSmooth used)

Special notes:

   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 28,341 faces and 31,571 vertices
       • MeshSmooth level 1: 85,131 faces and 91,695 vertices
       • MeshSmooth level 2: 336,584 faces and 352,023 vertices

   - .c4d, .lwo, .scn, .mb and .obj formats:
       • low: 29,444 faces and 31,542 vertices
       • medium: 85,563 faces and 91,664 vertices
       • high: 336,776 faces and 351,992 vertices

   - .3ds format:
       • low: 54,113 faces and 33,047 vertices
       • medium: 167,920 faces and 93,376 vertices
       • high: 673,512 faces and 360,336 vertices
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