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Mess Kit

$49
or
3D Model License: Standard    Upgrade License
Oct 11, 2016
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2017  |  Corona 1.4
Cinema 4D 17  |  Advanced Render
3ds Max 2017  |  mental ray
3ds Max 2017  |  Default Scanline
3D Studio
FBX 7.5
OBJ
texture.zip
Previews
3D Model Specifications
2,773 Polygons
2,748 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1059236
8 Products
Since 2015

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High or Low-Poly ''''Mess kit'''' USSR food container - photorealistic 3d model, for game engines or realtime scenes or for any of your project

- Native format model 3ds max also it has the format 3ds Cinema 4D, FBX, OBJ, 3ds
- Model Dimensions:
    Length 17.53 cm,
    Width 10.83 cm,
    Height 14.165cm.
- Geometry is polygonal quad/tris.
- All parts correctly named (grouped in 3ds Max, FBX, OBJ, Cinema 4D)
-The model has a different topology and realistic textures. The model is perfect for you for a variety of purposes.
- No special plugin needed to open scene.
- Model is suitable for use in games
- Presentation Images with the inclusion of lighting and HDRI. The project has not lighting and HDR!

Model:
Subdivision Level 0:
        Polygon: 2773
        Vertices: 2748
Subdivision Level 1:
        Polygon: 13777
        Vertices: 13762

Texture:
1. Dirty and most dirty (All materials included)
2. Five shades of green (Green, Black-green, Light-green, Black-light green and Osnov(default Osnov), (All materials included)
3. Original textures (download texture.zip)
4. 4096x4096 and 2048x2048 (default 4096x4096 (2048x2048 download texture.zip))
5. Texture is pbr (Specular-gloss workflow)
6. Original texture has layer, you easily can repaint.
7. Texture and materials have name.

Render:
3ds Max:
1. Render (perview) - Corona renderer 1.4 (default setting + HDRI (HDRI not included))
2. Correctly configured materials for Corona renderer, Default Scnaline and Mental-ray.

Cinema 4d:
1. Render (perview) - Advanced render (default setting + HDRI (HDRI not included))
2. Correctly configured materials for Advanced render.
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