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3ds Max 2012 + Vray 3.4 full setup lighting, camera 3ds Max 2012 standard FBX 2012 OBJ 2012 + 3DS 2012 Features:
No isolated vertices No coincident vertices No coincident/coplanar faces Quads and Triangles only ( Clean edge flow, mostly quads, subdividable topology, no poles with more than 5 edges on the model, holding/support edges present to retain shape after subdivision ) Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth/Turbosmooth function can be used to increase mesh resolution if necessary.) + Real-world scale ( We make 3d model from actual size and images reference. It is best for making video intro, marketing, animation, games... ) TEXTURES:
Textures highquality, enough for close-up render. - UVWs mapping with mixed: overlapping and non-overlapping 3DTEAM thanks for watching !