Water gun for children to play on the beach, inspired to the Super Soaker xp 95 produced in 1993. Polygonal modeling, subdivision activated, turning it off will still produce a good result. All pieces are uv mapped, unwrapped and non-overlapping. Complete scenes with lights and materials, they will render as shown in the Scenes thumbnail image.
Lightwave: Zip includes 1 scene, the Water Gun model and a plane as ground. The model is in 1 layer with different surfaces and parts assigned for each piece. Each piece has its own UV map. Subpatch Subdivion activated, press tab in modeler to toggle.
3ds max, V-Ray and mental ray version: Complete scenes including the Model, lights and a plane. mental ray version also includes a sphere as environment. The Water Gun is a Group centered to 0 ground. Each piece has its own UV map. Subdivision method is Turbosmooth for the entire model, stack is not collapsed.
Obj: Water Gun model with simple materials, exported at Level 0.
Polygon Count at Level 0 for the Water Gun model: 29822 Vertex Count at Level 0 for the Water Gun model: 29807
Total Polygons in 3ds max V-Ray scene (model + plane): 29854 Total Vertex count in V-Ray scene: 29807
Total Polygons in 3ds max mental ray scene (model + plane + sphere): 30238 Total Vertex Count in 3ds max mental ray scene: 30193
Total Polygons in Lightwave scene (model + plane): 29824 Total Vertex Count in Lightwave scene: 29786