- Editorial Uses AllowedExtended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "lg", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
In the folder'maps' you will find all the maps and the HDRI, used for rendering. The preview images are from the first preview vray scene. Based on subdivided geometry (turbosmooth).
01.LG G Flex No turbosmooth: 32908 vertices, 29570 polygons. With Turbosmooth on=2 : 402436 vertices, 774741 polygons.
02.LG G Pro 2 No turbosmooth: 39338 vertices, 35531 polygons. With Turbosmooth on=2 : 511920 vertices, 986760 polygons.
03.LG Google Nexus 5 No turbosmooth: 22806 vertices, 21104 polygons. With Turbosmooth on=2 : 280749 vertices, 545418 polygons.
04.LG L40 D160 No turbosmooth: 26540 vertices, 23895 polygons. With Turbosmooth on=2 : 330697 vertices, 636789 polygons.
05.LG L40 Dual D170 No turbosmooth: 23193 vertices, 21556 polygons. With Turbosmooth on=2 : 259205 vertices, 505231 polygons.
06.LG L70 D320N No turbosmooth: 31360 vertices, 28968 polygons. With Turbosmooth on=2 : 355728 vertices, 690757 polygons.
07.LG L70 Dual D325 No turbosmooth: 30576 vertices, 28247 polygons. With Turbosmooth on=2 : 341776 vertices, 663301 polygons.
NOTE: Vray is required for the Max scene. The .3ds,.fbx formats are geometry with texture Mapping coords. Standart materials with the map paths are attached. The 'obj.zip' is only geometry with texture Mapping coords.No materials attached. You can take the maps from the .max.zip. and use them.