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Leopard (Fur) Rigged model

Royalty Free License
- All Extended Uses
Included Formats
Mar 27, 2018
CheckMate Pro Certified
3ds Max 2016 V-Ray 3.20.02
Blender 2.79 Blender Render

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3D Model Specifications
Product ID:1238746
Geometry:Polygonal Quads only
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since September 2013
Currently sells 69 products
Product Rating
1 Rating Submitted
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High detailed photo realistic Leopard (Fur) Rigged 3D model.
Ready to render exactly as you see above preview images in 3DS max 2016 with V-Ray. (HDRI map included)
This model is suitable for animation, visualization, movie etc.
Cameras, lights and render settings are included in 3ds max file.



- Originally created with 3DS Max 2016. Using the V-Ray v3.20.02 renderer.
- This model has a clean geometry based on Polygonal quads only.
- Unit system is set to meters, and correctly real world scale model. Location in space to x0, y0, z0.
- The model has come with fully textured and correctly mapped. No post work on these render preview.
- Leopard body, tongue, mouth, teeth, cornea, iris and pupil are modeled separately.
- Every object are perfect named and polygons changeable. No any extra plugin needed to open this scene.
- .Fbx and .obj file exported from 3ds max 2016 with texture.
- Non-native file (.blend, .fbx and .obj) come with only color map texture.
- 3DS MAX 2016 with V-Ray v3.20.02 or higher is required to render.



All textures provided with 4k high resolution. (main color map texture is .Tif)

Color Map.tif : 8192 x 8192
Specular.jpeg : 8192 x 8192
Normal.jpeg : 8192 x 8192
Fur density.jpeg : 8192 x 8192
HDRI : 6000 x 3000



.Max 2016 V-Ray
.Blend (Blender 2.79 include only color map.tif texture. No render setup)
.Fbx (Success fully open with textures in maya 2013, 3ds max 2016 and blender 2.79 tested)
.Obj (.Obj file come with .mtl file. Open success fully with textures in 3ds max 2016, and blender 2.79 tested)



*.Max, .blend, .fbx, .obj :

(Total) Faces : 18,976
        Verts : 19,555

Leopard body : 12,260
Mouth : 1,724
Tongue : 140
Teeth : 3,972
Eyeball (Cornea,Iris,pupil) : 880



3DS MAX files have been created hair with hair and fur modifier. No any extra plugin required to render hair.
6 different hair systems for a total of about 1.5 mil. hairs primitives. Easy to modifier hair for your suitable.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
The actual renders have been made on a machine based on a single i5 cpu with 8 gigs ram.
Non-native file (.blend, .fbx and .obj) come without fur.

- The original preview render made with fur dynamic set to live mode.
- The fur dynamic settings are include. You just need to active hair dynamic mode in live and then start rendering.
So you get exactly same render result above preview images.
- Hair dynamic (simulation) settings are already set.



3ds Max file comes with rig elements.
The rig come with custom attributes and spline controller with ik,fk system. The rig structure is stretchable.
The model come with standard rigged pose. (signature pose)
Foot, eye (Open/close), mouth (Open/close), aggressive face, jaw rotate etc. are rig with custom attributes control.
3ds max in simply hit transform to zero to make standard t-pose.
Non-native file (.blend, .fbx and .obj) come without Skeleton, rig or animation.

The model is symmetrical.


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