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Leopard (Rigged-Fur) 3D model

3D Model License: Standard    Upgrade License
Jun 28, 2019
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2018  |  V-Ray 4.10.03
3ds Max 2018  |  V-Ray 4.10.03
3ds Max 2020  |  V-Ray 4.10.03
3ds Max 2020  |  Other Redshift
3ds Max 2020  |  Arnold 5.3.1
3D Model Specifications
16,432 Polygons
16,751 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Product ID: 1409318
12 Products
Since 2006
8
1

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|| PRODUCT DESCRIPTION ||

This is a model of a Leopard (Panthera pardus)
Originally created with 3ds Max

Includes model in 3ds max 2018-2020 (V-ray 4.10.03, Arnold 5.3.1 and Redshift 2.6.41 versions)

This model has been sculpted with real muscular marking directly over own geometry, with clean and balanced geometric distribution, based on the average physical body of the leopard, 209cms long by 94cms of height.

(includes detailed PDF Manual with instructions for use)

Linear Workflow: All inputs is already linear and gamma was corrected to be linear.

5 muscles distributed between hind legs, front legs and belly for increases the level of realism in this feline movements.

|| USAGE ||

This model is suitable for use in broadcast, high-res film closeups, advertising, design visualization, forensic presentation, etc.

|| SPECS ||

8 separate objects (body, corneas, iris, denture, tongue)
16432 polygons with TurboSmooth OFF
65728 polygons with TurboSmooth ON (set to 1 iterations.)
16432 quads, 0 tris, and 0 ngons
16751 verts
V-Ray and Arnold materials

|| PRESENTATION IMAGES ||

All preview images are rendered with V-Ray (except the last images rendered with Arnold & Redshift).

No Photoshop or compositing used, product is ready to render out-of-the-box. LIghts and cameras are included in the file.

PDF Manual includes render settings needed to produce images that match the thumbnails.

|| TEXTURES ||

1024x1024 TGA (2) Main object (tongue): Tongue_Diffuse, Tongue_Normal
2048x2048 TGA (5) Main object (denture, gum & iris): Denture_Diffuse, Gum_Normal, Iris_Diffuse, Iris_Normal, Iris_Specular
40964096 JPG (1) Main object (body): Body_Roughness_4k
40964096 TGA (2) Main object (body): Body_Diffuse_4k, Body_Normal_4k
8192x8192 JPG (1) Main object body (8k version): Body_Roughness_8k
8192x8192 TGA (2) Main object body (8k version): Body_Diffuse_8k, Body_Normal_8k
2048x2048 JPG (8) Fur color & Fur systems: Mustache-Chin-Fur-Length Map_2k, Fine Fur - Length Map_2k, Fine Fur - Distribution Map_2k, Main Fur - Frizz Map_2k, Fine Fur - Clump Distribution Map_2k, Main Fur - Distribution Map_2k, Main Fur - Length Map_2k, Mustache & Chin Fur - Distribution Map_2k
4096x4096 JPG (2) Fur color & Fur systems (4k version): Fur_Color_4k, Main Fur - Length Map_4k
8192x8192 JPG (1) Fur color (8k version): Fur_Color_8k

All textures are created from original photographs or drawings

|| GENERAL ||

Model is built to real-world scale
Units used: Centimeters
Model is 94 centimeters tall and 209 centimeters width, according to the average size.
Scene objects are organized by layers / groups / selection sets

Ornatrix is REQUIRED in order to use fur.

|| RIG ||

The rigging of this model is done using CAT.
The skinning in model is done using Skin modifier.
Face movements such as roaring, opening the mouth and eyes blinking are sliderManipulator controls on the screen directly.
These control the skin in these areas through additional bones. (flexible to adjust these movements on the way).

|| OTHER POSES ||

Poses included with this file are:
- Angry
- Sitting
- Layingdown
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