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Lego Octane Racers Team model

3D Model License: Standard    Upgrade License
May 17, 2018
CheckMate Pro Certified
3ds Max 2011  |  V-Ray 2.40
3ds Max 2011  |  Default Scanline
3D Studio
3D Model Specifications
30,979 Polygons
30,988 Vertices
Polygonal Quads only Geometry
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1286790
61 Products
Since 2014

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Detailed 3D models of the three retro Lego Race Minifigures.

(These retro minifigures appears in lots of Lego City sets released in 1995-1997 years. Here are ID numbers of some of these sets: 6335, 6337, 6484, 6546, 6639. All three racers have Octan logo on thier uniform. Octan is a fictional gas station brand that frequently appears in Lego sets since 1992 year. Blue racer's name is Mandy. Red racer's name is Eddie. White racer's nickname is 'Turbo Charger', and probably he is the most famous one because he also appears in 1999 year in 'LEGO Racers' video game.)

Detailed enough for your close-up renders.
Units:cm. Models have real world scale and very accurate proportions. In real world Lego Race Minifigures are 41,8 mm high. Models are 41,8 cm high. If you want to get real size you should reduce models size to 10%.

Each Racer Minifigure Model consists of eleven separated objects. Pivot points of the helmet visors, legs, arms and hands are placed to the centers of the joints. Models are easy to pose.

In 3DS Max files heads, waists and arms are linked to bodies; hands are linked to arms; legs are linked to waists, helmets are linked to heads, visors are linked to helmets. In 3DS Max files parts of each minifigiru are united in it's own group. Three groups are united in larger group and placed at one layer; lights, camera and background plane are freezed and placed at another layer. All objects and materials in the scene have understandable names.

In fbx, obj and 3ds files objects are unlinked and ungrouped; lights, camera and background plane are deleted; all geometry and uvm are preserved. In fbx files pivots of the objects are preserved. In obj and 3ds files pivots of the objects unfortunately were reseted to zero.

All necessary textures are in each archive.
Textures size are 2048x2048. Textures format are PNG.

All V-Ray materials were prepared for gamma 2.2.
Preview images were rendered with V-Ray adv 2.40.03.

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