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LEGO Minifigure

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "lego (brand)", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Lightwave 10.0 Default Scanline
Collada 1.4.1
FBX 2006.11
FBX
OBJ
3D Model Specifications
Product ID:619834
Published:
Downloads:42185
Geometry:Polygonal Quads/Tris
Polygons:10,434
Vertices:15,689
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since March 2009
Currently sells 10 products
Achievements:
Product Rating
7 Ratings Submitted
member4998100346
Nov 2, 2018
5
member5238649788
Dec 27, 2018
member3967650538
Jan 11, 2019
member5496854039
Jan 13, 2019
member4932988223
Mar 17, 2019
Neat model (Collada) but not sure how to move arms/legs - yet!
cartoongame
Jun 25, 2019
member5366526111
Oct 28, 2019
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "lego (brand)", is not affiliated with or endorsed by the original rights holders.

Description
PRODUCT INFORMATION:

-Well build 3d model and easy to use.
-All objects arrangement,hierarchy and group.
-All objects are well named and logical.
-Model has real-world scale.
-Model is centered at 0,0,0
-No unnecessary objects.
-No N-gons.
-This product was created using license software and tools.
-Different Level of detail variants.Low poly model also include and Subdivision Ready model.Just hit the TAB button and you will get nice subdivision surface.


Textures Specification:
-Unwrapped UVs and Non-overlapping.
-Includes 2* colour maps at 1024x1024 pixels. (Power of two texture sizes rules)
-Includes 2* specular maps at 1024x1024 pixels.
*One texture for High poly model and another for low poly model include.
-PSD files also include with all layers.

LightWave Import Instructions:

To open properly LightWave model without texture-related errors (missing textures, corrupt textures, etc.) you need to copy .LWO files into Content/Objects directory.And also most important to copy the textures maps into Content/Images directory of your LightWave.


Multiple file formats support:
-Luxology Modo
-Lightwave (Native file format)
-OBJ
-COLLADA
-FBX
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