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Landmine 3D model

3D Model License: Standard    Upgrade License
FORMATS
NATIVE
Blender 2.8  |  Cycles Render EEVEE
Other HighPoly
Other Textures
Other
Collada
FBX
OBJ
STL
3D Model Specifications
1,476 Polygons
1,413 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1393200
101 Products
Since 2018

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Landmine - Texture Set 3 - Low Poly Model || PBR

Model is inspired by war movies.

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Materials included in Blender. In order to work in cycles and EEVEE you need to assign all of the textures (different path).

No Third-party plug-ins used

Turntable of model rendered in Blender Cycles( worse quality for time improvement)

Technical properties:

Polygons = 1476 ,
Vertices = 1413 ,
Triangles = 2810 .
Attached formats of an asset:

.BLEND_ Blender 2.8( Properly exported),
.FBX _Binary( Properly exported),
.OBJ_ Wavefront( Properly exported) + .MTL _Material Template Library,
.STL_ Stereolithography( Properly exported),
.PLY_ Stanford( Properly exported),
.ABC_ Alembic( Properly exported),
.MDD _Lightwave Point Cache( Properly exported),
.PC2 _Pointcache( Properly exported),
.DAE _ Collada( Properly exported).
Bare in mind that pbr materials to work properly need proper lighting and material setup. If you have a problem just ask.

RAR file contains:

Height Map 4096 x 4096 px .PNG 16bit
Normal Map 4096 x 4096 px .PNG DirectX 16bit
Normal Map 4096 x 4096 px .PNG OpenGL 16bit
Glossiness Map 4096 x 4096 px .PNG 16bit
BaseColor Map 4096 x 4096 px .PNG 16bit
AmbientOcclusion Map 4096 x 4096 px .PNG 16bit
Metalness Map 4096 x 4096 px .PNG 16bit
I can provide a different archive format on request (.zip).

In the files high poly version included ( around 700 k faces) - RAR file

Model is positioned at the beginning of the coordinate system (0,0,0) [Blender 2.8] Scale = 1:1:1

Asset tested in:

Unity Engine (Unity 2018.1 (64-bit)) and (Unity 2018.2 (64-bit)) Also tested in Unity's LWRP and HDRP.
Unreal Engine 4
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