Here comes my version of the endorsed 'Land Rover Defender.' This model is a striking work crafted carefully, vertex to vertex, edge to edge and face to face. Consideration has been made to include the finest of the details including but not limited to the logo, hinges, inside parts,dashboard and many more. The faces have been kept at four vertices meeting the conventional requirements for a standard 3d model. While maintaining the simplicity of the work, the model has achieved the very high of reality concepts to bring out that real land rover defender. Primarily, the model has been modeled in blender but since no sophisticated additions are included...for instance rigs, modifiers, caches or simulations, the mesh is ready for use in a variety of platforms wherewith are attached appropriate files. Stunningly, the polygon count, has been calculated after the subdivision is done. Actually, before subdivision, the vertex count off the whole work is roughly 7,000. This is very essential as it can't hang your computer (if you are using a weaker one) and most importantly, reduces the rendering time. To be precise, the rendering of the display image of this model took less than one minute! Am also satisfied with the quality of the product and as a matter of fact it has admirable results.