The model does not contain any textures but the UVW coordinates of objects are unwrapped and edited carefully (separated by materials).
Original format is .max (3dsmax2008). Archives of original format contains scenes with materials and light sources for Scanline, mental ray and V-Ray renders.
Attention! None-original formats (none 3ds Max) does not provide some features of materials such as: - Transparent 3dsMax raytrace materials; - mental ray and V-Ray shaders; Does not contain any sources of light. Only the geometry of the model and and simple materials.
Preview Images were obtained using global illumination.