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Lamborghini Aventador ( Matte-Finish ) 3D model

$79$59.25
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "lamborghini", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Maya 2015 V-Ray 3.00.01
DXF
FBX
OBJ
STL
Other

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3D Model Specifications
Product ID:1270019
Published:
Geometry:Polygonal Quads/Tris
Polygons:420,500
Vertices:417,532
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since August 2017
Currently sells 2 products
Achievements:
Product Rating
5 Ratings Submitted
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "lamborghini", is not affiliated with or endorsed by the original rights holders.

Description
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Native format : Maya 2015 / V-ray 3


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[ native VrayMtl nodes aren't support in fbx obj etc ]   


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[ POLYCOUNT has Already got smooth level 1. ]_______ POLYCOUNT : 420,500 _____( POLYCOUNTs 420,500 Are Original in Smooth Level 1. )




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VERTICES : 417,532

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Total 6 TEXTURE MTLs ( 5 Main tex 4096 x 4096) ( 1 Sub tex )



Main Textures (4096 x 4096)


1.[Wheel] :                                    Color / Reflect / Normal
   
2.[Side] :                                       Color / Reflect / Normal

3.[Interior] :                                  Color / Glos / Ior / Normal

4.[Engine & Subpanels] :             Color / Normal

5. [Tex accessary] : Rubber parts : Color / Ref / Ior / Normal

                                 Steel parts : (same node with Rough)

                                                    + illumin tex for accelerate




Sub Textures (simple striped)


Stripped (1. Refract.ver for Wheel's wings)

               ( 2. Matted ver for Handle grips)


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All of Carshells part got self-customable UVs,

    so you can (interior & exterior) Redesign anytime

   
    1. selecting each Layer objects,

    2. Selected objects exporting.

    3. you can custom yourself anytime

         with your texturing - programs.

   




The Layer are Already-Divided

Total 6 Customable-Tex-Layers.


1.CustomableTex_Interior_Export

2.CustomableTex_Top_Export

3.CustomableTex_Side_Export

4.CustomableTex_Wheel_Export

5.CustomableTex_Etc1_Export

6.CustomableTex_Etc1_Export




just choose one layer, and Export.

then you can re-design it.


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7 MATERIALs

(stainless, chrome, refract glass,

reflect glass, windsheid, etc)




2 LIGHT MTLs

(frontlight, led, backlight)

2 blend MTL(for front led back light + glass)



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LIGHTs

Same with Render images - (Rect light + domelight HDRI)
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