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Kuwahara BMX Bicycle

3D Model License: Standard    Upgrade License
Dec 2, 2014
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2012  |  V-Ray 2.40.03
Cinema 4D r14  |  Default Scanline
Maya 2012  |  Maya Software
3ds Max 2012  |  mental ray
Other
FBX
OBJ
Collada
3D Model Specifications
244,619 Polygons
246,428 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID: 704142
54 Products
Since 2011
18
12

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|| KUWAHARA BMX BICYCLE ||

This is a 3d model of a 'Kuwahara Bmx Bicycle' and was originally created with 3ds Max 2012. The model is made up from all quad geometry which helps in editing if required.

|| USAGE ||

•        This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, forensic presentation, etc. Also can be used as a base for low poly models.
•        This model is to the scale and follows overall dimensions from a blueprint

|| SPECS ||

•        This model contains nearly 77 separate geometry objects.
•        This model contains 246,079 polygons with TurboSmooth OFF
•        3ds Max scene setup with V-Ray has an additional backdrop object with 30 polygons at its base level.
•        This model is made up of all quad geometry.
•        This model includes V-Ray and mental ray materials in 3ds Max formats. Rest all formats use basic materials with appropriate textures.

|| PRESENTATION IMAGES ||

•        All preview images are rendered with V-Ray Renderer in 3ds Max
•        No Photoshop or compositing used, Product is ready to render out-of-the-box. Lights and cameras are included in the file.

|| TEXTURES ||

•        4096 x 4096 TGA for frame object.
•        2048 x 2048 TGA (2) textures for fork and frame pad.
•        Rest objects mainly use overlapping and non square textures as required.
•        Editable source texture files (.PSD) with vector data are included .

|| FORMATS ||

•        3ds Max 2012 (Mental Ray and V-Ray)
•        Maya 2012.
•        Cinema 4D R14
•        Autodesk Fbx
•        Obj
•        Open Collada Dae
•        Dxf

|| GENERAL ||

•        Model is built to real-world scale
•        Units used: Centimeters.
•        Scene objects are organized by layers / groups.

|| ADDITIONAL NOTES ||

•        Non native formats like Dae, Dxf etc may need some manual arrangement regarding materials and grouping of objects.
•        File formats other than 3ds Max exported as base mesh (not smoothed)
•        While whole model is meant for subdivision and is applied with separate turbo smooth modifiers per group , the chain geometry is not subdivided due to its density.
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