This is a to scale representation model of my current kitchen! All the textures are taken directly from the actual room, and therefore are not in the highest quality. The open space by the angled windows at the back of the kitchen works great as a dining area. Room includes door-sized hallway into another room and large room extension into the room next over.
Objects included: -AC Vent -Covered Outlet -Outside Glass Door -Pantry Door -Left Sink Cabinets -Light Switch (X5) -Main Light Panels -Outlet (X6) -Paintings (X3) -Refrigerator -Right Sink Cabinets -Roof -Sink Counter -Smoke Alarm -Stove Island -Sink Island -Windows (X5)
PLEASE NOTE: The textures are NOT in the exported .fbx and .obj files. These only consist of the objects themselves. The textures are mapped and rendered in blender VIA cycles engine and I leave it to you to export with textures as you wish. All textures are imbedded in the .blend file.