Shown here is a high quality model of a keratometer/ophthalmometer with quality PBR textures. This model is ready for use on any game development project or for further editing.
It has 1949 Tris and 1117 Vertices.
This model was made in Maya, and textured in Substance Painter according to PBR specifications.
Maps included in this assets are Base Color, Normal, Metal and Roughness Maps, as well as an Alpha Map and the Ambient Occlusion As a bonus, the Cavity (Curvature), Position, Thickness, ID, World Space Normals maps are also added for any further editing in Substance Painter. All maps are in .tga format.