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Kangaroo (RIGGED) (FUR)

Jul 5, 2012
CheckMate Pro Certified
Maya 2011ma/mb  |  mental ray
3D Model Specifications
9,478 Polygons
9,808 Vertices
Polygonal Quads/Tris Geometry
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 679971
425 Products
Since 2005

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Highly Detailed Realistic Kangaroo (Red Kangaroo) FULLY RIGGED animation-ready, UV mapped and smoothable, made with Maya - shave and a haircut for fur (see the bottom of the page for further information)
This model has been modeled with a clean topology based on quads and loops.
It is RIGGED, animation-ready and smoothable.
Eyeballs, gum, teeth, tongue are included and modeled separately
The model is provided with the following high resolution (4k) textures (.TGA):

Color (4096x4096)
Teeth/gum color (1024x1024)

This pack includes all the following formats:

.mb (Maya 2011 Binary)
.ma (Maya 2011 ASCII)

The Maya 2011 formats are ready to render exactly as you see above with mental ray and Shave and A Haircut settings.
The Maya 2011 formats are set with the '3' button for the geometry approximation preview and render.

Maya 2011(ma/mb) polycount (quads):

Total: 9478
Main: 4870
Eyeballs: 256
Gums: 640
Teeth: 3264
Tongue: 448

The Fur is made with Shave and A Haircut for Maya 2011 so you would need that software to render the fur out.
For an even better render quality you can increase the hair primitives’ count up to your machine memory limit.
The actual rendering time is about 5 minutes for an HD rendering 1200x1200 frame (rendered on a system based on a single Pentium Quad Core with 8 gigs ram)
--4 different hair systems for a total of 420k hair primitives.
The Shave and Haircut Fur is included in each Maya 2011 format (ma/mb).
*Please always use an updated Shave and a haircut release to avoid rendering issues.
The model is provided in the standard pose

This model is rigged using simple ikHandles and NURBS primitive control objects to help achieve realistic animations of the limbs, joints, and muscles. Control objects can be easily manipulated through the transform tools to achieve desired animations.
Also ears and jaw have controls-
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