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KAI T-50 Golden Eagle

3D Model License: Standard    Upgrade License
FORMATS
NATIVE
3ds Max 2011  |  V-Ray Mental Ray
Cinema 4D -  |  Default Scanline
Lightwave 6  |  Default Scanline
Softimage 3,5  |  Default Scanline
OBJ
3D Studio
FBX
Other textures
3D Model Specifications
300,000 Polygons
300,000 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Rigged
Product ID: 855515
666 Products
Since 2004

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- Detailed exterior, simple interior
- textured (color: 6000px; bump: 10 000px) and UVW unwrapped
- rigged exterior movable parts (ONLY IN .max FORMAT)
- every object has material's name, you can easily change or apply materials

.max format:
Rar archive contains two scenes
1. 3ds max 2011 with vray materials, which you can see in preview images in studio renders.
2. 3ds max 2011 with mental ray materials, which you can see in preview images in outdoor renders.
3. 3ds max 2011 with standard materials.

In each scene model is provided with turbo smooth modifier on stack on objects that need it.

Rigged parts: landing gear, elevator, rudder, slats, ailerons, spoilers, nozzle



.obj format:
Textures may have to be added manualy.
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render

.lwo .xsi .c4d format:
Textures may have to be added manualy.
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.

.fbx and .3ds format:
Textures may have to be added manualy.
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.

All exported formats include two versions of model: with landing gear up, and down.

Polycount:
without meshsmooth max,obj,lwo: 300 000 polygons
collapsed fbx,3ds,obj: 1 400 000 faces/800 000 poly
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