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Megalodon/White Shark high poly

FORMATS
NATIVE
Blender 2.76  |  Cycles Render
Blender 2.76  |  Cycles Render
Blender 2.76  |  Blender Render
ZBrush 4R7
FBX
OBJ
Other
3D Model Specifications
26,896 Polygons
13,622 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Product ID: 967516
22 Products
Since 2005

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It's weight painted for animations, I've tried different poses and tests, it should work well for all your needs.

I've rendered a simple Jaw animation to show how the specific jaw of the shark is working, it's fully funktional like a real shark (an example file for Blender with this animation is also included)

There's a 4096 px Texture for the Skin, a displacement map for the folds of the skin, a normal map for the details and a specular map. The teeth and the eyes are separated objects with the same textur maps like the body.


Ther's also a blend-file for the internal renderer and one for the new cycles engine, with materials and lighting.

The fbx-file is also rigged and textured, just the displacement map is not included, for Max, Maya or other programs, don't forget to use it afterwards.

The z-Brush file is also a part of this produkt.
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