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Renaissance Palace Tan 3D

$69
or
Royalty Free License
- All Extended Uses
Included Formats
Feb 20, 2019
CheckMate Lite Certified
Blender 2.79 Cycles Render
3D Studio
DirectX
FBX
OBJ
This Product Textures

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3D Model Specifications
Product ID:1379408
Published:
Geometry:Polygonal Quads/Tris
Polygons:31,446
Vertices:15,883
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since July 2006
Currently sells 50 products
Achievements:
Product Rating
Unrated
Description
A late 14th century Italian palace, from the 'View of the Ideal Town' painting by Fra' Carnevale.
This is a medium polycount model fit for both real time and general visualization.

Modelled in real world scale, this palace is 18,9 meters wide and 20,3 meters tall (based upon a wild guess).

This model is centered at the origin with zeroed transforms.

Rendered in Blender Cycles and issued in polygonal form.

Geometry is almost full quads with just a few tens of triangles and is not built for subdivision.
Geometry shading is set at 37 degrees.

Two objects, two materials, each with a 2048x2048 set of PBR textures in .Png format.
All sets include Base Colour, Roughness, Metal, Normal (OpenGL), Height.
One object includes paving and roofing.
The other object includes the rest of the palace.
Objects, materials and textures names match.
UVs are totally overlapping to maximize detail on the 2 2024x2024 sets.
This building is part of a series meant to replicate all buildings in the painting, naming convention is based upon that:
IT_Tan_Right_1, meaning 'Ideal Town palace with tan plaster, first buildin on the right'.

Cycles materials need to be rebuilt when used in different applications than Blender, but they export as
Phong materials when exported to .Fbx.

Textures for exchange formats are issued as a separate download in the Support Files Section. The .Zip also includes Ambient Occlusion and Material Masks maps.

Lighting rig included.
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