Super realistic pure interior, ready to render. Each Element is modelled accurate with clean & efficient UV Layout. Pure room as often seen in old buildings with large windows and high ceiling, can be used as a starting point for your individual visions.
- modelled high poly parquet with maximum variation. - brick wall contains 8K displacement texture (16 bit .tif) - most materials consists of diffuse, specular, glossiness, bump - Everything is named and grouped logically. Moveable objects like doors and windows are properly grouped as well, so you can open and close them - high resolution textures - everything is detailed enough for close-up's - real world scale
lighting set up consists of VRay Sun & sky and rectangular unclamped HDRs for the windows, for very natural lighting. GI method brute force and light cache.
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