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Character Robot Interceptor Unreal Unity model

$199$139.30
or
Royalty Free License
- All Extended Uses
Included Formats
Blender 2.8 Cycles Render 2.8
Blender 2.8 Cycles Render 2.8
Textures for Lowpoly Character (Blender and Marmos
Textures for Lowpoly Character (Unreal)
Interceptor_Unreal.zip
Unreal 4 Package

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3D Model Specifications
Product ID:1409896
Published:
Geometry:Polygonal Quads/Tris
Polygons:31,212
Vertices:30,702
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since June 2014
Currently sells 30 products
Achievements:
Product Rating
Unrated
Description
Interceptor Robot Game Character PBR ready
in High and Lowpoly (Game) Resolution.

Lowpoly Character is the main Product. I added Highpoly version as extra for highest quality renderings etc.
Lowpoly Character is rigged in Blender 2.8. Blend file attached.


Turnables and Unreal engine shots are done with Lowpoly version.
The preview still images are done with Highpoly version.


Package contains:

-------------------------Blender scene--------------------------------

Character in Highpoly Blender 2.8 (unrigged)
Character in Lowpoly Blender 2.8 ( rigged)


-------------------------Rig--------------------------------

Lowpoly Version is rigged in Blender 2.8
Highpoly Version is not rigged

-------------------------FBX FORMAT--------------------------------

Character exported as FBX format with Unreal Mannequin rig
Rifle exported as FBX Format


-------------------------UnrealPackage-------------------------------

Character and Rifle exported to Unreal 4 with already assigned Textures and rig (Mannequin Skeleton)
Textures are properly calibrated for Unreal


Unity Texture types:
Color in TGA
Normal in TGA
AO/Roughness/Metallic in TGA


-------------------------------------Rig----------------------------------

Rigged and Skinned with Blender.


-------------------Character Lowpoly mesh--------------------------

Polys: 31212
Verts : 30702

Lowpoly Model not intended for subdivision.

-------------------Character Highpoly mesh--------------------------
I used bevel and subdivision modifier to increase edge details. This modifiers can be turned off.

With subd and bevel modifier (highpoly)
Polys: 572073
Verts : 582858

Without subd and bevel modifiier (midpoly)
Polys: 172267
Verts : 176267

---------------------Textures & Resolution ----------------------------
Character has high detail Textures

Character 4096X4096
Rifle 4096x4096

Textures for Unreal in TGA
Textures for Blender in JPG

----------------------------------UV--------------------------------
Professional UV Layout


-------------------------Marmoset scene-----------------------------
Package contains Marmoset Toolbag scene with Character in A-pose , shader setup and assigned textures.
Vers. 3.07

Marmoset Texture types:

Albedo (Color)
Normal
Roughness
Metallness
AO (Ambient Occlusion)
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