This pack contains an Interceptor light missile. Intended for game, realtime, or background use. It can be used in space RTS games or in a sidescroller game. It can also be used in a top-down shootem up. Pack can be used for mobile game too.
Model info: - Interceptor light missile fast and agile missile used to intercept and destroy enemy missiles and projectiles. Missile geometry is very simple there are only 14 tris, so you can launch a lot of them! - Ready to use prefabs for Unity 5 provided.
Scetchfab preview - skfb.ly/ISxt
Textures: - All textures created in linear color range. (but asset can be used in Gamma color range too.) - 2048 textures: albedo, metalness (with gloss in alpha), normal (OpenGL), height and ambient occlusion maps (Shader metalness setup) in (.png) and (.tga)
Animation ready: - ready for additional animation: - all meshes have reasonable pivot points.
Extra notes: - The model is fully unwrapped by hand. - Model was not intended for subdivision. - No third-party renderer or plug-ins needed. - Missiles wings are symmetrical, but entire Hull have unique UV, so you can avoid text or decal mirroring. - All models have 0 rotation. - PBR textures for the unity 5 standard shader. (metalness setup)
Polycount (tris) Interceptor light missile - 14 tris