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Infiniti G35 VQ35DE 3.5L engine 3D model

$99.99
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "infiniti", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
3ds Max 2011 mental ray
3ds Max 2010 mental ray
3D Studio
FBX
OBJ
textures.zip
nissan_vq35de_g35.mtl
The .mtl library for .obj version
readme.txt

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3D Model Specifications
Product ID:1480006
Published:
Geometry:Polygonal Quads/Tris
Polygons:34,066
Vertices:41,292
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since April 2015
Currently sells 42 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "infiniti", is not affiliated with or endorsed by the original rights holders.

Description
Contains all parts of the complete Infiniti G35 VQ35DE 3.5L engine.
High Detailed and realistic 3d model.

67 detailed parts in total.
Perfect texture mapping.
Includes all textures and envmaps.
Game Ready.

Topology:
- forms and proportions of the 3D model most similar to the real object;
- detailed enough for close-up renders;
- the model is ready and does not needed smoothing modifiers;
- can be easily used in game development;
- mid poly model with excellent details.


Materials and Textures:
- 3ds max files included standard materials with textures and custom reflection maps.


Organization of scene:
- all objects and materials in scene are named appropriated;
- real world size (system units - cm);
- one skyligt-light, one portal light and five cameras in scene.


File Formats:
- original file format - 3ds max 2011 + MentalRay;
- 3ds max 2010 file for more compatibility;
- fbx;
- obj;
- 3ds;


Renders:
- all previews were rendered in 3ds Max 2011 with Mental Ray;
- the model is completely ready for use and visualization in 3ds max from 2010 to newer versions.
- for better experience, open the native max 2011 file or import the FBX one.


Note: Not all the parts looks like the real counterpart since some of them are 'generic' for better gaming applications and compatibility.

Warning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand and possibly triangulated geometry.

If you buy it, please give a rating score, this helps other people know the quality of the model!
Also, check out my other models, there is a lot of other engines and automotive stuff with great details for a fair price!
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