Special Offer! Off

:::
Selected items only. See more offers in My Account.

Sci-Fi Dagger model

$29
or
Royalty Free License
- All Extended Uses
Included Formats
May 10, 2019
CheckMate Lite Certified
Maya 2018.4 V-Ray 4.04.02
Maya 2018.4 Maya Hardware
FBX
OBJ
Other

Don't see the file format you need?

Free File Format Conversion

Complete Confidence

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:1360104
Published:
Geometry:Polygonal Tris only
Polygons:940
Vertices:474
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2018
Currently sells 11 products
Achievements:
Product Rating
Unrated
Description
Industrial/Sci-Fi dagger from a fictional glass material on the edges and a mixture of metal and plastic components. The final images are rendered in V-Ray and Marmoset.

This content pack includes:
* 2 scenes in Maya 2018 (.MB)
* 1 .FBX 3D format
* 1 .OBJ 3D format
* 7 archives with textures (.PNG)

|Model|

- Model has a real world scale size: Height - 44.9 cm, Width - 1.5 cm, Length - 8.54 cm.
- Fully triangulated and ready for applications that directly require this (game engines, Substance Painter, etc.). All mesh/texture maps were baked based on this fact for an exact difference in the normals.
- UV layout are made and clean as possible.
- Model has zero transformations, centered pivot point (lowest point of the dagger handle) and placed in origin.
- Smoothing Groups/Soften-Harden Edge are applied to the model, which is important for game engines.
- Model given a corresponding intuitive name.
- Completely ready for rendering.

|Materials and Textures|

- All textures have the following resolution variations: 1024x1024, 2048x2048 and 4096x4096. All texture resolutions are real (not scaled) and have appropriate quality of details. Textures represented in .PNG format.
- Two options for texturing - with ornament on weapon center and paint on the dagger blades or without them. See preview for details.
- Two PBR Workflow: Metallic/Roughness and Specular/Glossiness. Both options also have all texture resolutions.
- Four variations of the dagger color scheme. Each of them has its set of maps that have RGB-value: Base Color, Diffuse, Specular and Reflection.
- Availability of Ambient Occlusion, IOR, Reflection and OpenGL_Normal maps for compatibility with most 3D-packages, programs and engines.
- Archive contains original Normal map taken from a high-poly, if you require pure geometry, but with initial detailing.
- All textures informatively named and arranged in their archives.
- In the two main scenes, materials are assigned and configured based on current scene render. 'VRayMtl' in a scene with V-Ray render and 'Phong E' material in a standard Maya scene. For these scenes 4k textures version are used. Model in formats .FBX and .OBJ have standard Maya materials without textures.

|Scenes and Render|

- Two Maya scenes available in the archives - V-Ray and Standard version.
- Whole scene is intuitively grouped, for convenient control of the scene all objects are sorted by their layers.
- All elements and objects correctly named and arranged.
- Cameras and light rig included in the V-Ray scene.
- Materials/textures named and applied to the model.
- In the Standard Maya scene exist only model to which material with textures is assigned.
- V-Ray scene included turntable camera is rotated on with counterclockwise.
- All scenes and files work by Centimeter units.
Related Products
More Products By Artist