Realistic model of a Industrial Lamp, East Germany 1950's. Shade is 40cm diameter. Modeled to real-world scale (cm). All parts and textures named logically. Everything unwrapped. All textures have been created following a PBR specular glossiness work flow, no need to adjust any value except the strength for the bump map. 4k textures, four ( diffuse, specular, glossiness, bump ).