Model of an iceberg. Complete with all shaders and textures for V-Ray. OBJ and FBX file formats provided as well.
Scene is modeled in meters. Texture size is between 4k and up to 8k. There is no displacement mapping required, everything is setup as a mesh plus normal mapping. Surrounding scene and light setup is included.
No postwork was done to any of the images. 3dsmax was set to a linear workflow with a Gamma of 2.2 in the preferences.