|Unwrapped UVs:||Yes, overlapping|
The rendered images above were done with the Maya Software renderer and two simple spotlights. The material used was a Blinn shader with reflectivity set to 0 and the Diffuse attribute set to 0.9.
There are overlapping UV's in this project, but only in the sense that all the duplicate items are using the same UV's, i.e. the chain links do not have seperate UV's for each link.
Package includes .mb .obj and .fbx versions with the 4 textures maps included in each. Simply set-up a blinn shader and attach texture files and you're good to go!