- A photo realistic low poly model of a Human skull (optimized for gaming and animation) acquired from real world scan data. - The mesh is clean & made mainly from quads. - The preview renders were made using 3ds max 2014 and Mental Ray. **************** Textures - Texture maps consist of a (32bit EXR) displacement and Bump maps that stores the finest detail which was acquired from real world scan data. - A Vector Displacement Map which enables displacement of meshes in three dimensions by using full spectrum of colors is also available in textures files.
Texture Maps : - Diffuse (4096x4096) - Bump (4096x4096) - Normal (4096x4096) - Displacement (4096x4096) - Vector Displacement (4096x4096) ***************** - No 3rd Party Plugins are used. -Texture maps can be downloaded separately for other files format. - You can view a sample of our work by downloading this free product : 889330
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