The Maya scenes are set with the '3' hotkey for the geometry approximation preview and render. Maya files come with SSS shaders and are ready to render exactly as you can see in the preview images.
Polycount (quads): total:21802
************************ SHAVE AND A HAIRCUT NOTE (subtle hair): You would need Shave and A Haircut for Maya 2011 in order to render the subtle/tiny hair, otherwise you would be able to render only the main polygon hair (product ID 712027) For an even better render quality you can increase the hair primitives count up to your machine memory limit. The actual rendering time is about 1 minute for an HD rendering 1200x1200 frame (rendered on a system based on a single Pentium Quadcore with 8GB RAM) --5 different hair systems for a total of about 50k hair prims. *Please always use an updated Shave and a haircut release to avoid rendering issues. The model is provided in the standard T-pose
RIG NOTES: This model is rigged using simple ikHandles and NURBS primitive control objects to help achieve realistic animations of the limbs, joints, and muscles. Control objects can be easily manipulated through the transform tools to achieve desired animations.-