High poly model created after an historical representation of an Greek Heptere.
The model has been created using 3ds max 2010 and the textures with Adobe Photoshop CS5, the .psd files used in the creation of the textures are included such that easier changes can be done if needed.
The model contains mainly quads and with some areas which contains tris. An water effect was achieved on the sunk part of the ship by using a specular blend map and a second material however this effect can simply be removed by using the normal material.
Finally, the scene was rendered using the Menta Ray w/ Final Gather, a skylight and with 11 hi-res textures(1024*1024 or 2048*2048).
So this product contains: -.max scene - various formats of the model(.3ds,.obj,.fbx,. dae) -11 .tga textures(2048*2048 , 1024*1024 diffuse and normal maps, one 2048*2048 wet hull blend map) and materials used -.psd file of the hull texture(2048*2048) w/ all layers intact
PS. Check the .txt to see a saved summary from 3ds max.
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