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HENRIKSDAL Dining chair Rutna Multicolour

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "ikea", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2008 V-Ray 1.5 RC5
OBJ 2008
3D Studio 2008
FBX 2008

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3D Model Specifications
Product ID:830448
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since December 2009
Currently sells 612 products
Product Rating

Legal Notice: The intellectual property depicted in this model, including the brand "ikea", is not affiliated with or endorsed by the original rights holders.

HENRIKSDAL Dining chair Rutna Multicolour High-detailed.
Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5.

HENRIKSDAL Dining chair Rutna Multicolour is from 2014 IKEA Dining chairs Catalog.
The model is in real world size:

Width: 51 cm
Depth: 58 cm
Height: 97 cm
Seat width: 51 cm
Seat depth: 42 cm
Seat height: 47 cm

The model comes with 2 color and bump map textures:blue and bez.
Also 1 color and bump wood map for the legs.
The model is fully unwraped.


01.HENRIKSDAL_chair_rutna_bez_tiles_bump.jpg       - 2000x1800 px.
02.HENRIKSDAL_chair_rutna_bez_tiles_color.jpg       - 2000x1800 px.
03.HENRIKSDAL_chair_rutna_dark_wood_bump_map.jpg    - 2300x2300 px.
04.HENRIKSDAL_chair_rutna_dark_wood_color_map.jpg   - 2300x2300 px.
05.HENRIKSDAL_chair_rutna_multicolour.jpg          - 1900x1900 px.
06.HENRIKSDAL_chair_rutna_multicolour_bump.jpg      - 1900x1900 px.
07.notebook_pano_reflecton.hdr    - 1700x900 px.

HENRIKSDAL_chair_Rutna_Multicolour_max.zip contains 1 .max file and all the maps:

The preview scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.

Fully detailed, textured model. Detailed enough for close-up renders.
In the folder'maps' you will find the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 3840 vertices, 3730 polygons.
With Turbosmooth on=2 : 60136 vertices, 119456 polygons.

NOTE: Vray is required for the Max scene.
      The .3ds,.fbx formats are geometry with texture Mapping coords.
      Standart materials with the map paths are attached.
      The 'obj.zip' is only geometry with texture Mapping coords.No materials attached.
      You can take the maps from the .max.zip. and use them.
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