Model is originally created in Maya 2012. It is rendered with mental ray.
| | MODEL SPECS | |
- The model is made of several objects combined and grouped together. - The model is made of a mia_material_x. - There are no hidden faces. The model is optimized and easy to smooth. - The whole model is textured. - The model is made of quads (3450 faces). The 3DS Max version is made of quads and tris.
| | TEXTURES | |
- For the mental ray materials there are three textures; A diffuse map, a bump map and a normal map. - All come in the sizes 2048*2048, 1024*1024 and 512*512. - The smaller maps are made with bicubic sharper to keep details. - The whole model is in one texture. - Used format: JPEG. - PSD available upon request.
| | GENERAL | |
- The model has real-world scale and is centered at 0, 0, 0. The mace is about 0.4 meters in leangth. - Freezed transforms, centered pivot, logical names, cleansed history and outliner. - No 3rd party plugin needed. - File formats; Maya, Max, FBX, obj, dxf and dae. - Exported from Maya to FBX and converted to Max, obj. dxf and dae.