A realistic model of high heel sandals built with all quad geometry. The model is built from clean subdivision geometry with high resolution textures detailed enough for closeup renders. It can be easily edited for real time purpose as well at base level.
-poly 1828 (at base level 0) -vert 1872 (at base level 0) -100% quad in native formats -Real world scale (approx 14cm in height)
-Unwrapped uvs, left overlapping at certain borders just to facilitate texturing. -High resolution 4k textures for closeup details -Materials setup in all 3dsmax and maya versions -Certain non native formats might require manual shader setup
-3dsmax 2011 (mental ray, vray and scanline renderer) -Maya 2009 -Obj -Fbx -DAE Open Collada -3ds
-As a drag and drop object, lights/render setup shown in preview images is not included. -Female foot shown in preview not included