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Rigged Hands

Royalty Free License
- All Extended Uses
Included Formats
Blender 2.74
OBJ
DirectX
Autodesk FBX
Collada
3DS
3D Model Specifications
Product ID:932376
Published:
Downloads:564069
Geometry:Polygonal
Polygons:2,590
Vertices:2,669
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since May 2015
Currently sells 340 products
Achievements:
Product Rating
35 Ratings Submitted
daninowe
Jul 29, 2015
PimpusPL
Aug 17, 2015
Really super thing ;) ideal for FP horrors. 5/5
Smitty0526
Sep 22, 2015
AaqibHussain
Sep 29, 2015
vjgalaxy
Oct 12, 2015
Great texture.
Lauren44
Mar 6, 2016
Malkalypse
Apr 11, 2016
You should probably mention that not all of the formats are rigged.
adelfaouzi
Jul 18, 2016
SallyT
Aug 19, 2016
3Ds file formats are not rigged.
muradovy
Aug 30, 2016
super
fiendzu
Aug 31, 2016
good
lukalaba
Sep 29, 2016
mickeycole
Dec 1, 2016
AlKoponen
Jan 5, 2017
Great!
snowdog1971
Jan 7, 2017
Outstanding, exactly what I was looking for!
renato94
Jan 19, 2017
Joniii
Jan 24, 2017
This are nice 3d objects
sharacann
Mar 20, 2017
felixblacke
Mar 25, 2017
rossco1111
Apr 19, 2017
3DS format is not rigged and mesh cannot be sub-divided without it losing boundary shape.
Stanley Gallagher
Apr 20, 2017
MarcoBianco
May 2, 2017
noonemakeseveryshot
Jun 23, 2017
Textures and rigging were good, medium review because there was no user guide to tweaking the bones and joints but admittedly I am a massive blender noob. Some slight texture problems when brought into unity. P.S Massive respect to anyone to provides free assets.
Paul Bert
Jul 9, 2017
Lozdu
Jul 12, 2017
Great job!
igord2
Aug 4, 2017
Thank you for sharing but no texture maps for 3DS Max ...
Cant use it :(
aivotyolaboratorio
Aug 8, 2017
Diffuse texture has lighting in it and looks a bit odd from some angles because of lighter colored patches.
kumelachew
Aug 16, 2017
this is very good and it will help me understand how to make hand
sukruboyraz
Sep 3, 2017
Description
Here are some Rigged Hands.

Each finger can be controlled with only one
bone per finger and that is a separate
bone to clench a fist.

Without subsurf modifier one hand has
512 faces, ideal for modern first person
shooter, I think.

All textures 2048px.
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