3D model custom 3ds Max 2015 V-Ray v.3.20.03. Used modifier Hair and Fur (WSM). When modeling scene are used quad-sided polygons only. All objects in the scene have unique names. All high resolution textures. If necessary, you can easily change the color, size and the number of polygons of a model. Wig and the fur on the cocked hat is modeled using a modifier Hair and Fur (WSM). Modifier Hair and Fur active, to be able to change the settings according to your requirements. When simulation wig hair used splines. If necessary, you can change the shape of the wig. Archive for download contains: - mannequin, - Wig, - tri-cornered hat, - materials, - texture, - lighting, - cameras,
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