|Geometry:||Polygonal Quads only|
|Unwrapped UVs:||Yes, non-overlapping|
This all quad model is a quality product of a cricket bat. It is textured after 'Gunn and Moore' patterns. Materials and lights are setup with mental ray and are renderable as shown in thumbnails. All textures are in targa format but an archive of psd layered textures is also included, in case any customization is required. The model has clean topology and non-overlapping UVs. Although it is prepared as a subdivision model for close ups, the model is neat enough to be modified and used for real time purpose as well. The scale matches real world units.
cricket_bat_GM_max.zip (3ds Max 2009)
cricket_bat_GM_maya.zip (Maya 2009)
Polygon count- 3670
Vertex Count- 3698
cricket_bat.exr (Mapped as spherical environment for reflections).
-Only 3ds Max version has the lighting setup as shown in thumbnails
-Gunn_Moore_psd.rar contains source of tga textures in Photoshop format retaining layers. Certain maps like gloss and normal maps are to be taken from these textures only.