Model contains bitmap texture files (All provided in .Bmp format at 4096 pixel resolution) to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness). - All materials included - All materials correctly named. - Textures can be easily repainted. - Textures parts are UV Mapped.
Originally modeled in Blender. Final images rendered with Substance Painter.
- Easy to convert model in other formats. - No need for any special plug-in to open the model. - Useful for games, high resolution renders, magazines and production.
- Clear topology. - No multi/Sub-Objects materials. - Materials, textures and objects are clearly named. - Export formats works correctly.
- Model include game-ready texture. - Very easy to work it.