This Stratocaster model is moderately detailed. This is 1 of my older models made very quickly for production/commercial use. It is detailed, and will hold up for medium to close range shots. The pick guard and pick-ups were ran through a remesher, they are mostly quads, and render fine even though poly flow isn't how I would have laid it out by hand. Max users will receive vray materials as well as subdivisions in tact.
FBX users simply import and re-apply textures and materials. OBJ users import, subdivide and apply materials and textures in your application of choice. Objects that need to be divided have the suffix '_divide'
max 2012 users may need to 'unhide all' as the file was backsaved from a newer version of max.
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