A cartoonish Grey Alien, subdivision character fit for cartoons/general visualization.
Rendered in Cycles with two Sub_D iterations applied, issued in polygonal form. Triangles/vertices counts refer to the polygonal version. Specifics with two Sub-D iterations applied: Triangles: 83200 Vertices: 41666 Geometry is meant for subdivision and is full quads. Two objects: The character The eyes Two materials which might need rebuilding when imported in an application other than Blender. Note for .Fbx users: Cycles materials are exported correctly, albeit as simple Phongs. You won't need to rebuild the materials from scratch. Fully UV unwrapped, no overlapping UVs. One set of 4096x4096 textures in .Png format: Diffuse Normal Sub-Dermal These textures are zipped in a dedicated .Rar, available as a customer download only. Exported at the origin with zeroed transforms. All objects, textures and materials are meaningfully named.