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Great White Shark Animated 3D model

$179$125.30
or
Royalty Free License
- All Extended Uses
Included Formats
Jun 5, 2018
CheckMate Pro Certified
3ds Max 2018 Arnold
3ds Max 2016 mental ray
3ds Max 2016 Default Scanline
3ds Max 2016 V-Ray 3.20
3D Studio
Collada
FBX
OBJ
Texture Maps

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3D Model Specifications
Product ID:1245522
Published:
Geometry:Polygonal Quads only
Polygons:9,981
Vertices:10,326
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since October 2008
Currently sells 218 products
Achievements:
Product Rating
Unrated
Description
''Great White Shark (Animated)''- is a high quality photorealistic 3d model to add more details and realism to your rendering projects. Fully detailed and textured 3d model. Detailed enough for close-up renders. Final images rendered with mental ray.
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Features:
- High quality polygonal model - correctly scaled accurate representation of the original objects.
- Display Unit Scale is set to Metric - Meters.
- Objects are contained in a layer structure, with the layer having the same name as the product.
- Model resolutions are optimized for polygon efficiency (in 3ds Max the Mesh Smooth function can be used to increase mesh resolution if necessary).
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Max models grouped for easy selection & objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary, just drop model into your scene and start rendering.
- No special plug-in needed to open scene.
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Textures formats and resolution:

The model is provided with high resolution texture (color maps are .JPG, and PNG fromats):
-Great_White_Shark_low_Shark_Body_BaseColor (4096x4096)
-Great_White_Shark_low_Shark_Body_Ambient (4096x4096)
-Great_White_Shark_low_Shark_Body_Normal (4096x4096)
-Great_White_Shark_low_Shark_Body_Roughness (4096x4096)
-Great_White_Shark_low_Shark_Eyes_BaseColor (1024x1024)
-Great_White_Shark_low_Shark_Eyes_Normal (1024x1024)
-Great_White_Shark_low_Shark_Eyes_Roughness (1024x1024)
-Great_White_Shark_low_Shark_Teeth_BaseColor (2048x2048)
-Great_White_Shark_low_Shark_Teeth_Ambient (4096x4096)
-Great_White_Shark_low_Shark_Teeth_Bump (4096x4096)
-Great_White_Shark_low_Shark_Teeth_Normal (4096x4096)
-Great_White_Shark_low_Shark_Teeth_Roughness (2048x2048)

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        Main Meshes                
1        Shark_Body        5893        5876
2        Shark_Teeth        3704        4058
3        Shark_Eyes        192        196
4        Shark_Cornea        192        196
        Great_White_Shark_GRP        9981        10326

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Rigging and Animation

Rigging was done via CAT object.
In the Layer Manager rollout you will find layers below...
Abs T-Pose
CATMotion Swimming
Abs Sitting
+L Mouth Closed (Global Weight 100 is opening the mouth)
+L Biting
+L Show Teeth (Global Weight 100 is closing the Eyes)
Abs Swimming Animation
Abs Attack

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